As either an observer or player, it is difficult to remember which board has just been played and/or which will be played next, so I am unable to form my own or follow another’s playing strategy
I brought to this organization and all my projects a love of collaboration facilitated by agile workflow methodologies. I planned for two time-flexible in person working sessions (one for the beginning and one toward the end) to discuss problems and potential solutions as a team, despite the worry that these meetings might lead to scope creep or eat into valuable development time. Also, while I did not force the formal use of user stories to capture scenarios and acceptance criteria during the meetings, I used the language of user stories to structure our discussions and guide quality assurance testing. The process worked well!
In the end, we introduced simple interface modifications designed to orient users to the “rhythm” and direction of gameplay following each turn. A handful of small changes had an immediate impact on engagement, and we achieved these successes within scope to the delight of all involved.